tweak _WIN32_WINNT value for shellscalingapi.h present but no d3d12

This commit is contained in:
Ozkan Sezer authored and Sam Lantinga committed 2022-06-19 08:33:28 -07:00
1 parent bdcdbfc757
commit 22a29321e9
1 file changed
+5 -3
+5 -3
View File
@@ -33,10 +33,12 @@
#undef WINVER
#define WINVER 0x0501
#undef _WIN32_WINNT
#if !defined(SDL_VIDEO_RENDER_D3D12)
#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
#else
#if defined(SDL_VIDEO_RENDER_D3D12)
#define _WIN32_WINNT 0xA00 /* For D3D12, 0xA00 is required */
#elif defined(HAVE_SHELLSCALINGAPI_H)
#define _WIN32_WINNT 0x603 /* For DPI support */
#else
#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
#endif
#endif