Build config flags are either defined or undefined, never 0

This is for consistency with CMake build configuration

Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
This commit is contained in:
Sam Lantinga committed 2024-09-05 09:52:40 -07:00
1 parent e3fd581aca
commit 387774ab8a
59 files changed
+212 -306

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@@ -419,6 +419,7 @@
#cmakedefine SDL_VIDEO_RENDER_D3D @SDL_VIDEO_RENDER_D3D@
#cmakedefine SDL_VIDEO_RENDER_D3D11 @SDL_VIDEO_RENDER_D3D11@
#cmakedefine SDL_VIDEO_RENDER_D3D12 @SDL_VIDEO_RENDER_D3D12@
#cmakedefine SDL_VIDEO_RENDER_GPU @SDL_VIDEO_RENDER_GPU@
#cmakedefine SDL_VIDEO_RENDER_METAL @SDL_VIDEO_RENDER_METAL@
#cmakedefine SDL_VIDEO_RENDER_VULKAN @SDL_VIDEO_RENDER_VULKAN@
#cmakedefine SDL_VIDEO_RENDER_OGL @SDL_VIDEO_RENDER_OGL@
@@ -426,7 +427,6 @@
#cmakedefine SDL_VIDEO_RENDER_PS2 @SDL_VIDEO_RENDER_PS2@
#cmakedefine SDL_VIDEO_RENDER_PSP @SDL_VIDEO_RENDER_PSP@
#cmakedefine SDL_VIDEO_RENDER_VITA_GXM @SDL_VIDEO_RENDER_VITA_GXM@
#cmakedefine SDL_VIDEO_RENDER_GPU @SDL_VIDEO_RENDER_GPU@
/* Enable OpenGL support */
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@