Added SDL_SCALEMODE_PIXELART

This is based on the algorithm presented by t3ssel8r:
https://www.youtube.com/watch?v=d6tp43wZqps
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Sam Lantinga committed 2025-03-13 09:48:37 -07:00
1 parent 853375da61
commit 3e9e22f17d
63 files changed
+15968 -13125

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@@ -132,6 +132,7 @@ int main(int argc, char *argv[])
quit(2);
}
SDL_GetTextureSize(drawstate->sprite, &drawstate->sprite_rect.w, &drawstate->sprite_rect.h);
SDL_SetTextureScaleMode(drawstate->sprite, SDL_SCALEMODE_PIXELART);
drawstate->scale_direction = 1;
}