Sync SDL3 wiki -> header
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@@ -268,7 +268,7 @@ extern SDL_DECLSPEC SDL_CameraPosition SDLCALL SDL_GetCameraPosition(SDL_CameraI
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*
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*
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* You can call SDL_GetCameraFormat() to get the actual data format if passing
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* You can call SDL_GetCameraFormat() to get the actual data format if passing
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* a NULL spec here. You can see the exact specs a device can support without
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* a NULL spec here. You can see the exact specs a device can support without
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* conversion with SDL_GetCameraSupportedSpecs().
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* conversion with SDL_GetCameraSupportedFormats().
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*
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*
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* SDL will not attempt to emulate framerate; it will try to set the hardware
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* SDL will not attempt to emulate framerate; it will try to set the hardware
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* to the rate closest to the requested speed, but it won't attempt to limit
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* to the rate closest to the requested speed, but it won't attempt to limit
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