Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h
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@@ -68,8 +68,8 @@ BE_CreateDevice(int devindex)
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device->SetDisplayMode = BE_SetDisplayMode;
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device->PumpEvents = BE_PumpEvents;
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device->CreateWindow = BE_CreateWindow;
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device->CreateWindowFrom = BE_CreateWindowFrom;
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device->CreateSDLWindow = BE_CreateWindow;
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device->CreateSDLWindowFrom = BE_CreateWindowFrom;
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device->SetWindowTitle = BE_SetWindowTitle;
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device->SetWindowIcon = BE_SetWindowIcon;
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device->SetWindowPosition = BE_SetWindowPosition;
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