More non C89 compliant comments
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@@ -49,7 +49,7 @@
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#define BPP 4
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#define DEPTH 32
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//MUST BE A POWER OF 2!
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/*MUST BE A POWER OF 2!*/
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#define EVENT_BUF_SIZE 256
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@@ -102,9 +102,9 @@ void setpix(SDL_Surface *screen, float _x, float _y, unsigned int col)
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SDL_memcpy(&colour,pixmem32,screen->format->BytesPerPixel);
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SDL_GetRGB(colour,screen->format,&r,&g,&b);
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//r = 0;g = 0; b = 0;
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/*r = 0;g = 0; b = 0;*/
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a = (float)((col>>24)&0xFF);
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if(a == 0) a = 0xFF; //Hack, to make things easier.
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if(a == 0) a = 0xFF; /*Hack, to make things easier.*/
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a /= 0xFF;
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r = (Uint8)(r*(1-a) + ((col>>16)&0xFF)*(a));
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g = (Uint8)(g*(1-a) + ((col>> 8)&0xFF)*(a));
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@@ -127,7 +127,7 @@ void drawCircle(SDL_Surface* screen,float x,float y,float r,unsigned int c)
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float xr;
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for(ty = (float)-SDL_fabs(r);ty <= (float)SDL_fabs((int)r);ty++) {
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xr = (float)sqrt(r*r - ty*ty);
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if(r > 0) { //r > 0 ==> filled circle
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if(r > 0) { /*r > 0 ==> filled circle*/
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for(tx=-xr+.5f;tx<=xr-.5;tx++) {
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setpix(screen,x+tx,y+ty,c);
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}
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@@ -157,7 +157,7 @@ void DrawScreen(SDL_Surface* screen)
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setpix(screen,(float)x,(float)y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
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#endif
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//draw Touch History
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/*draw Touch History*/
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for(i = eventWrite; i < eventWrite+EVENT_BUF_SIZE; ++i) {
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const SDL_Event *event = &events[i&(EVENT_BUF_SIZE-1)];
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float age = (float)(i - eventWrite) / EVENT_BUF_SIZE;
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@@ -170,7 +170,7 @@ void DrawScreen(SDL_Surface* screen)
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x = event->tfinger.x;
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y = event->tfinger.y;
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//draw the touch:
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/*draw the touch:*/
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c = colors[event->tfinger.fingerId%7];
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col = ((unsigned int)(c*(.1+.85))) | (unsigned int)(0xFF*age)<<24;
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@@ -210,7 +210,7 @@ int main(int argc, char* argv[])
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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//gesture variables
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/*gesture variables*/
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knob.r = .1f;
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knob.ang = 0;
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@@ -225,7 +225,7 @@ int main(int argc, char* argv[])
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while(!quitting) {
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while(SDL_PollEvent(&event))
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{
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//Record _all_ events
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/*Record _all_ events*/
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events[eventWrite & (EVENT_BUF_SIZE-1)] = event;
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eventWrite++;
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