SDL_RendererFlip rename fixes

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Petar Popovic authored and Sam Lantinga committed 2024-04-15 03:32:23 -10:00
1 parent d760f16ba6
commit 56e6f05440
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@@ -1132,8 +1132,10 @@ The following functions have been removed:
* SDL_RenderTargetSupported() - render targets are always supported
* SDL_SetTextureUserData() - use SDL_GetTextureProperties() instead
The following enums have been renamed:
* SDL_RendererFlip => SDL_FlipMode - moved to SDL_surface.h
The following symbols have been renamed:
* SDL_RendererFlip => SDL_FlipMode
* SDL_ScaleModeBest => SDL_SCALEMODE_BEST
* SDL_ScaleModeLinear => SDL_SCALEMODE_LINEAR
* SDL_ScaleModeNearest => SDL_SCALEMODE_NEAREST