Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library
Andrey Seems latest google angle library successfully built & tested under macOS'es. https://github.com/google/angle We need to use GLES2 to implement true cross-platform code.
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@@ -179,10 +179,20 @@
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#define SDL_VIDEO_RENDER_OGL 1
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#endif
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#ifndef SDL_VIDEO_RENDER_OGL_ES2
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#define SDL_VIDEO_RENDER_OGL_ES2 1
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#endif
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/* Enable OpenGL support */
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#ifndef SDL_VIDEO_OPENGL
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#define SDL_VIDEO_OPENGL 1
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#endif
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#ifndef SDL_VIDEO_OPENGL_ES2
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#define SDL_VIDEO_OPENGL_ES2 1
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#endif
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#ifndef SDL_VIDEO_OPENGL_EGL
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#define SDL_VIDEO_OPENGL_EGL 1
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#endif
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#ifndef SDL_VIDEO_OPENGL_CGL
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#define SDL_VIDEO_OPENGL_CGL 1
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#endif
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