Check for O_CLOEXEC definition in fcntl.h at configuration time,

If not available, define it internally as 0 (in SDL_internal.h).
Define it as available for macOS >= 10.7 in SDL_config_macosx.h.
This commit is contained in:
Ozkan Sezer authored and Ozkan Sezer committed 2021-11-27 19:23:10 +03:00
1 parent f903a39e13
commit 5a0ea7fb17
8 files changed
+84 -11

No files matched your search

+3 -3
View File
@@ -215,6 +215,7 @@
#define HAVE_STDINT_H 1
#endif /* HAVE_LIBC */
#undef HAVE_O_CLOEXEC
#undef HAVE_ALTIVEC_H
#undef HAVE_DBUS_DBUS_H
#undef HAVE_FCITX
@@ -234,14 +235,13 @@
#undef HAVE_DXGI_H
#undef HAVE_WINDOWS_GAMING_INPUT_H
#undef HAVE_XINPUT_H
#undef HAVE_XINPUT_GAMEPAD_EX
#undef HAVE_XINPUT_STATE_EX
#undef HAVE_MMDEVICEAPI_H
#undef HAVE_AUDIOCLIENT_H
#undef HAVE_SENSORSAPI_H
#undef HAVE_XINPUT_GAMEPAD_EX
#undef HAVE_XINPUT_STATE_EX
/* SDL internal assertion support */
#undef SDL_DEFAULT_ASSERT_LEVEL