Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms
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@@ -1244,9 +1244,11 @@ extern "C" {
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*
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* The variable can be set to the following values:
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*
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* - "0": GameInput is not used. (default)
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* - "0": GameInput is not used.
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* - "1": GameInput is used.
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*
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* The default is "1" on GDK platforms, and "0" otherwise.
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*
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* This hint should be set before SDL is initialized.
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*
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* \since This hint is available since SDL 3.0.0.
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