Default SDL_HINT_JOYSTICK_GAMEINPUT to "1" on GDK platforms

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Daniel Ludwig authored and Sam Lantinga committed 2024-10-09 07:30:13 -07:00
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@@ -1244,9 +1244,11 @@ extern "C" {
*
* The variable can be set to the following values:
*
* - "0": GameInput is not used. (default)
* - "0": GameInput is not used.
* - "1": GameInput is used.
*
* The default is "1" on GDK platforms, and "0" otherwise.
*
* This hint should be set before SDL is initialized.
*
* \since This hint is available since SDL 3.0.0.