Don't automatically free temporary memory, let the application call SDL_FreeTemporaryMemory() when it's ready.

Also mark up all functions that return temporary memory with SDL_DECLSPEC_TEMP, to help people implementing language bindings.

Fixes https://github.com/libsdl-org/SDL/issues/10378
This commit is contained in:
Sam Lantinga committed 2024-07-26 10:05:03 -07:00
1 parent 2f38a4bf5e
commit 5e513ecc7f
31 files changed
+124 -402

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@@ -89,9 +89,6 @@ typedef struct SDL_Locale
* if possible, and you can call this function again to get an updated copy of
* preferred locales.
*
* This returns temporary memory which will be automatically freed later, and
* can be claimed with SDL_ClaimTemporaryMemory().
*
* \param count a pointer filled in with the number of locales returned, may
* be NULL.
* \returns a NULL terminated array of locale pointers, or NULL on failure;
@@ -99,7 +96,7 @@ typedef struct SDL_Locale
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC const SDL_Locale * const * SDLCALL SDL_GetPreferredLocales(int *count);
extern SDL_DECLSPEC_TEMP const SDL_Locale * const * SDLCALL SDL_GetPreferredLocales(int *count);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus