Use SDL_EventType and fix event name in comment

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Susko3 authored and Sam Lantinga committed 2024-04-01 11:04:02 -07:00
1 parent c40e9cc634
commit 5f763083fc
1 file changed
+1 -1
+1 -1
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@@ -420,7 +420,7 @@ typedef struct SDL_JoyAxisEvent
*/
typedef struct SDL_JoyBallEvent
{
Uint32 type; /**< ::SDL_JOYBALLMOTION */
SDL_EventType type; /**< ::SDL_EVENT_JOYSTICK_BALL_MOTION */
Uint32 reserved;
Uint64 timestamp; /**< In nanoseconds, populated using SDL_GetTicksNS() */
SDL_JoystickID which; /**< The joystick instance id */