events: Added SDL_RenderEvent.

Fixes #11465.
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Ryan C. Gordon committed 2024-11-22 15:01:09 -05:00
1 parent 848fd1eab4
commit 615c935d11
8 files changed
+39 -13

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@@ -1899,13 +1899,13 @@ void SDLTest_PrintEvent(const SDL_Event *event)
break;
case SDL_EVENT_RENDER_TARGETS_RESET:
SDL_Log("SDL EVENT: render targets reset");
SDL_Log("SDL EVENT: render targets reset in window %" SDL_PRIu32, event->render.windowID);
break;
case SDL_EVENT_RENDER_DEVICE_RESET:
SDL_Log("SDL EVENT: render device reset");
SDL_Log("SDL EVENT: render device reset in window %" SDL_PRIu32, event->render.windowID);
break;
case SDL_EVENT_RENDER_DEVICE_LOST:
SDL_Log("SDL EVENT: render device lost");
SDL_Log("SDL EVENT: render device lost in window %" SDL_PRIu32, event->render.windowID);
break;
case SDL_EVENT_TERMINATING: