Sync SDL wiki -> header
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@@ -1004,7 +1004,7 @@ extern DECLSPEC void SDLCALL SDL_RenderGetScale(SDL_Renderer * renderer,
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* and logical renderer size set
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* and logical renderer size set
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*
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*
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* \param renderer the renderer from which the logical coordinates should be
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* \param renderer the renderer from which the logical coordinates should be
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* calcualted
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* calculated
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* \param windowX the real X coordinate in the window
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* \param windowX the real X coordinate in the window
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* \param windowY the real Y coordinate in the window
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* \param windowY the real Y coordinate in the window
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* \param logicalX the pointer filled with the logical x coordinate
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* \param logicalX the pointer filled with the logical x coordinate
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