Sync wiki -> SDL2.

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Ryan C. Gordon committed 2024-04-23 10:00:05 -04:00
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@@ -1347,8 +1347,8 @@ extern DECLSPEC int SDLCALL SDL_UpdateWindowSurface(SDL_Window * window);
*
* Note that this function will update _at least_ the rectangles specified,
* but this is only intended as an optimization; in practice, this might
* update more of the screen (or all of the screen!), depending on what
* method SDL uses to send pixels to the system.
* update more of the screen (or all of the screen!), depending on what method
* SDL uses to send pixels to the system.
*
* \param window the window to update
* \param rects an array of SDL_Rect structures representing areas of the