Use C++ style comments consistently in SDL source code
Implemented using this script:
find . -type f -exec sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' {} \;
git checkout \
core/linux/SDL_evdev_kbd_default_keymap.h \
events/imKStoUCS.* \
hidapi \
joystick/controller_type.c \
joystick/controller_type.h \
joystick/hidapi/steam/controller_constants.h \
joystick/hidapi/steam/controller_structs.h \
joystick/SDL_gamepad_db.h \
libm \
render/*/*Shader*.h \
render/vitagxm/SDL_render_vita_gxm_shaders.h \
render/metal/SDL_shaders_metal_*.h \
stdlib/SDL_malloc.c \
stdlib/SDL_qsort.c \
stdlib/SDL_strtokr.c \
test/ \
video/directx/SDL_d3d12_xbox_cmacros.h \
video/directx/d3d12.h \
video/directx/d3d12sdklayers.h \
video/khronos \
video/x11/edid-parse.c \
video/x11/xsettings-client.* \
video/yuv2rgb
sed -i'' -e 's,/\* *\([^*]*\)\*/ *$,// \1,' -e 's, \+$,,' hidapi/SDL_hidapi.c
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@@ -19,7 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This is an include file for windows.h with the SDL build settings */
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// This is an include file for windows.h with the SDL build settings
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#ifndef _INCLUDED_WINDOWS_H
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#define _INCLUDED_WINDOWS_H
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@@ -37,11 +37,11 @@
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#undef WINVER
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#undef _WIN32_WINNT
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#if SDL_VIDEO_RENDER_D3D12 || defined(HAVE_DXGI1_6_H)
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#define _WIN32_WINNT 0xA00 /* For D3D12, 0xA00 is required */
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#define _WIN32_WINNT 0xA00 // For D3D12, 0xA00 is required
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#elif defined(HAVE_SHELLSCALINGAPI_H)
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#define _WIN32_WINNT 0x603 /* For DPI support */
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#define _WIN32_WINNT 0x603 // For DPI support
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#else
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#define _WIN32_WINNT 0x501 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input */
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#define _WIN32_WINNT 0x501 // Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices(), 0x501 for raw input
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#endif
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#define WINVER _WIN32_WINNT
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@@ -76,8 +76,8 @@
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#define WINVER _WIN32_WINNT
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#endif
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/* See https://github.com/libsdl-org/SDL/pull/7607 */
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/* force_align_arg_pointer attribute requires gcc >= 4.2.x. */
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// See https://github.com/libsdl-org/SDL/pull/7607
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// force_align_arg_pointer attribute requires gcc >= 4.2.x.
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#if defined(__clang__)
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#define HAVE_FORCE_ALIGN_ARG_POINTER
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#elif defined(__GNUC__) && (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 2))
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@@ -90,13 +90,13 @@
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#endif
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#include <windows.h>
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#include <basetyps.h> /* for REFIID with broken mingw.org headers */
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#include <basetyps.h> // for REFIID with broken mingw.org headers
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#include <mmreg.h>
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/* Routines to convert from UTF8 to native Windows text */
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// Routines to convert from UTF8 to native Windows text
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#define WIN_StringToUTF8W(S) SDL_iconv_string("UTF-8", "UTF-16LE", (const char *)(S), (SDL_wcslen(S) + 1) * sizeof(WCHAR))
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#define WIN_UTF8ToStringW(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (const char *)(S), SDL_strlen(S) + 1)
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/* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
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// !!! FIXME: UTF8ToString() can just be a SDL_strdup() here.
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#define WIN_StringToUTF8A(S) SDL_iconv_string("UTF-8", "ASCII", (const char *)(S), (SDL_strlen(S) + 1))
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#define WIN_UTF8ToStringA(S) SDL_iconv_string("ASCII", "UTF-8", (const char *)(S), SDL_strlen(S) + 1)
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#if UNICODE
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@@ -111,64 +111,64 @@
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#define SDL_tcsstr SDL_strstr
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#endif
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/* Set up for C function definitions, even when using C++ */
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// Set up for C function definitions, even when using C++
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* Sets an error message based on a given HRESULT */
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// Sets an error message based on a given HRESULT
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extern int WIN_SetErrorFromHRESULT(const char *prefix, HRESULT hr);
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/* Sets an error message based on GetLastError(). Always return -1. */
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// Sets an error message based on GetLastError(). Always return -1.
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extern int WIN_SetError(const char *prefix);
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#ifndef SDL_PLATFORM_WINRT
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/* Load a function from combase.dll */
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// Load a function from combase.dll
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FARPROC WIN_LoadComBaseFunction(const char *name);
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#endif
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/* Wrap up the oddities of CoInitialize() into a common function. */
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// Wrap up the oddities of CoInitialize() into a common function.
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extern HRESULT WIN_CoInitialize(void);
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extern void WIN_CoUninitialize(void);
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/* Wrap up the oddities of RoInitialize() into a common function. */
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// Wrap up the oddities of RoInitialize() into a common function.
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extern HRESULT WIN_RoInitialize(void);
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extern void WIN_RoUninitialize(void);
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/* Returns SDL_TRUE if we're running on Windows XP (any service pack). DOES NOT CHECK XP "OR GREATER"! */
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// Returns SDL_TRUE if we're running on Windows XP (any service pack). DOES NOT CHECK XP "OR GREATER"!
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extern BOOL WIN_IsWindowsXP(void);
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/* Returns SDL_TRUE if we're running on Windows Vista and newer */
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// Returns SDL_TRUE if we're running on Windows Vista and newer
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extern BOOL WIN_IsWindowsVistaOrGreater(void);
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/* Returns SDL_TRUE if we're running on Windows 7 and newer */
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// Returns SDL_TRUE if we're running on Windows 7 and newer
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extern BOOL WIN_IsWindows7OrGreater(void);
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/* Returns SDL_TRUE if we're running on Windows 8 and newer */
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// Returns SDL_TRUE if we're running on Windows 8 and newer
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extern BOOL WIN_IsWindows8OrGreater(void);
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/* You need to SDL_free() the result of this call. */
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// You need to SDL_free() the result of this call.
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extern char *WIN_LookupAudioDeviceName(const WCHAR *name, const GUID *guid);
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/* Checks to see if two GUID are the same. */
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// Checks to see if two GUID are the same.
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extern BOOL WIN_IsEqualGUID(const GUID *a, const GUID *b);
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extern BOOL WIN_IsEqualIID(REFIID a, REFIID b);
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/* Convert between SDL_rect and RECT */
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// Convert between SDL_rect and RECT
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extern void WIN_RECTToRect(const RECT *winrect, SDL_Rect *sdlrect);
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extern void WIN_RectToRECT(const SDL_Rect *sdlrect, RECT *winrect);
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/* Returns SDL_TRUE if the rect is empty */
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// Returns SDL_TRUE if the rect is empty
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extern BOOL WIN_IsRectEmpty(const RECT *rect);
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extern SDL_AudioFormat SDL_WaveFormatExToSDLFormat(WAVEFORMATEX *waveformat);
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/* WideCharToMultiByte, but with some WinXP manangement. */
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// WideCharToMultiByte, but with some WinXP manangement.
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extern int WIN_WideCharToMultiByte(UINT CodePage, DWORD dwFlags, LPCWCH lpWideCharStr, int cchWideChar, LPSTR lpMultiByteStr, int cbMultiByte, LPCCH lpDefaultChar, LPBOOL lpUsedDefaultChar);
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/* Ends C function definitions when using C++ */
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// Ends C function definitions when using C++
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#ifdef __cplusplus
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}
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#endif
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#endif /* _INCLUDED_WINDOWS_H */
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#endif // _INCLUDED_WINDOWS_H
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