N3DS port (squashed)

A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
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Pierre Wendling authored and Sam Lantinga committed 2022-10-10 08:50:59 -07:00
1 parent 61b5360e17
commit 655275378d
50 files changed
+2663 -5

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@@ -108,6 +108,15 @@
void reset_IOP(); \
void reset_IOP() {}
#elif defined(__3DS__)
/*
On N3DS, SDL provides a main function that sets up the screens
and storage.
If you provide this yourself, you may define SDL_MAIN_HANDLED
*/
#define SDL_MAIN_AVAILABLE
#endif
#endif /* SDL_MAIN_HANDLED */