N3DS port (squashed)

A dedicated renderer using Citro3D would likely allow for better
much better graphical performances.
This commit is contained in:
Pierre Wendling authored and Sam Lantinga committed 2022-10-10 08:50:59 -07:00
1 parent 61b5360e17
commit 655275378d
50 files changed
+2663 -5

No files matched your search

+5
View File
@@ -221,6 +221,11 @@
#define __VITA__ 1
#endif
#if defined(__3DS__)
#undef __3DS__
#define __3DS__ 1
#endif
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus