Removed the ancient Android audio driver

OpenSLES is well supported on Android 4.0 and later.
This commit is contained in:
Sam Lantinga committed 2024-07-29 08:05:36 -07:00
1 parent 446c05a001
commit 691cf15e75
10 files changed
+11 -935

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-3
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@@ -62,9 +62,6 @@ static const AudioBootStrap *const bootstrap[] = {
#ifdef SDL_AUDIO_DRIVER_OPENSLES
&OPENSLES_bootstrap,
#endif
#ifdef SDL_AUDIO_DRIVER_ANDROID
&ANDROIDAUDIO_bootstrap,
#endif
#ifdef SDL_AUDIO_DRIVER_PS2
&PS2AUDIO_bootstrap,
#endif
-1
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@@ -372,7 +372,6 @@ extern AudioBootStrap DISKAUDIO_bootstrap;
extern AudioBootStrap DUMMYAUDIO_bootstrap;
extern AudioBootStrap AAUDIO_bootstrap;
extern AudioBootStrap OPENSLES_bootstrap;
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
extern AudioBootStrap PS2AUDIO_bootstrap;
extern AudioBootStrap PSPAUDIO_bootstrap;
extern AudioBootStrap VITAAUD_bootstrap;
-191
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@@ -1,191 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_AUDIO_DRIVER_ANDROID
// Output audio to Android (legacy interface)
#include "../SDL_sysaudio.h"
#include "SDL_androidaudio.h"
#include "../../core/android/SDL_android.h"
#include <android/log.h>
struct SDL_PrivateAudioData
{
int resume; // Resume device if it was paused automatically
};
static SDL_AudioDevice *playbackDevice = NULL;
static SDL_AudioDevice *recordingDevice = NULL;
static int ANDROIDAUDIO_OpenDevice(SDL_AudioDevice *device)
{
device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
if (!device->hidden) {
return -1;
}
const SDL_bool recording = device->recording;
if (recording) {
if (recordingDevice) {
return SDL_SetError("An audio recording device is already opened");
}
recordingDevice = device;
} else {
if (playbackDevice) {
return SDL_SetError("An audio playback device is already opened");
}
playbackDevice = device;
}
SDL_AudioFormat test_format;
const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
while ((test_format = *(closefmts++)) != 0) {
if ((test_format == SDL_AUDIO_U8) ||
(test_format == SDL_AUDIO_S16) ||
(test_format == SDL_AUDIO_F32)) {
device->spec.format = test_format;
break;
}
}
if (!test_format) {
return SDL_SetError("android: Unsupported audio format");
}
if (Android_JNI_OpenAudioDevice(device) < 0) {
return -1;
}
SDL_UpdatedAudioDeviceFormat(device);
return 0;
}
// !!! FIXME: this needs a WaitDevice implementation.
static int ANDROIDAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
{
Android_JNI_WriteAudioBuffer();
return 0;
}
static Uint8 *ANDROIDAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
{
return Android_JNI_GetAudioBuffer();
}
static int ANDROIDAUDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen)
{
return Android_JNI_RecordAudioBuffer(buffer, buflen);
}
static void ANDROIDAUDIO_FlushRecording(SDL_AudioDevice *device)
{
Android_JNI_FlushRecordedAudio();
}
static void ANDROIDAUDIO_CloseDevice(SDL_AudioDevice *device)
{
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
so it's safe to terminate the Java side buffer and AudioTrack
*/
if (device->hidden) {
Android_JNI_CloseAudioDevice(device->recording);
if (device->recording) {
SDL_assert(recordingDevice == device);
recordingDevice = NULL;
} else {
SDL_assert(playbackDevice == device);
playbackDevice = NULL;
}
SDL_free(device->hidden);
device->hidden = NULL;
}
}
// Pause (block) all non already paused audio devices by taking their mixer lock
void ANDROIDAUDIO_PauseDevices(void)
{
// TODO: Handle multiple devices?
struct SDL_PrivateAudioData *hidden;
if (playbackDevice && playbackDevice->hidden) {
hidden = (struct SDL_PrivateAudioData *)playbackDevice->hidden;
SDL_LockMutex(playbackDevice->lock);
hidden->resume = SDL_TRUE;
}
if (recordingDevice && recordingDevice->hidden) {
hidden = (struct SDL_PrivateAudioData *)recordingDevice->hidden;
SDL_LockMutex(recordingDevice->lock);
hidden->resume = SDL_TRUE;
}
}
// Resume (unblock) all non already paused audio devices by releasing their mixer lock
void ANDROIDAUDIO_ResumeDevices(void)
{
// TODO: Handle multiple devices?
struct SDL_PrivateAudioData *hidden;
if (playbackDevice && playbackDevice->hidden) {
hidden = (struct SDL_PrivateAudioData *)playbackDevice->hidden;
if (hidden->resume) {
hidden->resume = SDL_FALSE;
SDL_UnlockMutex(playbackDevice->lock);
}
}
if (recordingDevice && recordingDevice->hidden) {
hidden = (struct SDL_PrivateAudioData *)recordingDevice->hidden;
if (hidden->resume) {
hidden->resume = SDL_FALSE;
SDL_UnlockMutex(recordingDevice->lock);
}
}
}
static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
{
// !!! FIXME: if on Android API < 24, DetectDevices and Deinitialize should be NULL and OnlyHasDefaultPlaybackDevice and OnlyHasDefaultRecordingDevice should be SDL_TRUE, since audio device enum and hotplug appears to require Android 7.0+.
impl->ThreadInit = Android_AudioThreadInit;
impl->DetectDevices = Android_StartAudioHotplug;
impl->DeinitializeStart = Android_StopAudioHotplug;
impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
impl->RecordDevice = ANDROIDAUDIO_RecordDevice;
impl->FlushRecording = ANDROIDAUDIO_FlushRecording;
impl->HasRecordingSupport = SDL_TRUE;
return SDL_TRUE;
}
AudioBootStrap ANDROIDAUDIO_bootstrap = {
"android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
};
#endif // SDL_AUDIO_DRIVER_ANDROID
-38
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@@ -1,38 +0,0 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_androidaudio_h_
#define SDL_androidaudio_h_
#ifdef SDL_AUDIO_DRIVER_ANDROID
void ANDROIDAUDIO_ResumeDevices(void);
void ANDROIDAUDIO_PauseDevices(void);
#else
static void ANDROIDAUDIO_ResumeDevices(void) {}
static void ANDROIDAUDIO_PauseDevices(void) {}
#endif
#endif // SDL_androidaudio_h_