Removed the ancient Android audio driver
OpenSLES is well supported on Android 4.0 and later.
This commit is contained in:
1 parent
446c05a001
commit
691cf15e75
10 files changed
+11
-935
No files matched your search
@@ -62,9 +62,6 @@ static const AudioBootStrap *const bootstrap[] = {
|
||||
#ifdef SDL_AUDIO_DRIVER_OPENSLES
|
||||
&OPENSLES_bootstrap,
|
||||
#endif
|
||||
#ifdef SDL_AUDIO_DRIVER_ANDROID
|
||||
&ANDROIDAUDIO_bootstrap,
|
||||
#endif
|
||||
#ifdef SDL_AUDIO_DRIVER_PS2
|
||||
&PS2AUDIO_bootstrap,
|
||||
#endif
|
||||
|
||||
@@ -372,7 +372,6 @@ extern AudioBootStrap DISKAUDIO_bootstrap;
|
||||
extern AudioBootStrap DUMMYAUDIO_bootstrap;
|
||||
extern AudioBootStrap AAUDIO_bootstrap;
|
||||
extern AudioBootStrap OPENSLES_bootstrap;
|
||||
extern AudioBootStrap ANDROIDAUDIO_bootstrap;
|
||||
extern AudioBootStrap PS2AUDIO_bootstrap;
|
||||
extern AudioBootStrap PSPAUDIO_bootstrap;
|
||||
extern AudioBootStrap VITAAUD_bootstrap;
|
||||
|
||||
@@ -1,191 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ANDROID
|
||||
|
||||
// Output audio to Android (legacy interface)
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "SDL_androidaudio.h"
|
||||
|
||||
#include "../../core/android/SDL_android.h"
|
||||
#include <android/log.h>
|
||||
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
int resume; // Resume device if it was paused automatically
|
||||
};
|
||||
|
||||
static SDL_AudioDevice *playbackDevice = NULL;
|
||||
static SDL_AudioDevice *recordingDevice = NULL;
|
||||
|
||||
static int ANDROIDAUDIO_OpenDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
device->hidden = (struct SDL_PrivateAudioData *)SDL_calloc(1, sizeof(*device->hidden));
|
||||
if (!device->hidden) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const SDL_bool recording = device->recording;
|
||||
|
||||
if (recording) {
|
||||
if (recordingDevice) {
|
||||
return SDL_SetError("An audio recording device is already opened");
|
||||
}
|
||||
recordingDevice = device;
|
||||
} else {
|
||||
if (playbackDevice) {
|
||||
return SDL_SetError("An audio playback device is already opened");
|
||||
}
|
||||
playbackDevice = device;
|
||||
}
|
||||
|
||||
SDL_AudioFormat test_format;
|
||||
const SDL_AudioFormat *closefmts = SDL_ClosestAudioFormats(device->spec.format);
|
||||
while ((test_format = *(closefmts++)) != 0) {
|
||||
if ((test_format == SDL_AUDIO_U8) ||
|
||||
(test_format == SDL_AUDIO_S16) ||
|
||||
(test_format == SDL_AUDIO_F32)) {
|
||||
device->spec.format = test_format;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!test_format) {
|
||||
return SDL_SetError("android: Unsupported audio format");
|
||||
}
|
||||
|
||||
if (Android_JNI_OpenAudioDevice(device) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_UpdatedAudioDeviceFormat(device);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// !!! FIXME: this needs a WaitDevice implementation.
|
||||
|
||||
static int ANDROIDAUDIO_PlayDevice(SDL_AudioDevice *device, const Uint8 *buffer, int buflen)
|
||||
{
|
||||
Android_JNI_WriteAudioBuffer();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static Uint8 *ANDROIDAUDIO_GetDeviceBuf(SDL_AudioDevice *device, int *buffer_size)
|
||||
{
|
||||
return Android_JNI_GetAudioBuffer();
|
||||
}
|
||||
|
||||
static int ANDROIDAUDIO_RecordDevice(SDL_AudioDevice *device, void *buffer, int buflen)
|
||||
{
|
||||
return Android_JNI_RecordAudioBuffer(buffer, buflen);
|
||||
}
|
||||
|
||||
static void ANDROIDAUDIO_FlushRecording(SDL_AudioDevice *device)
|
||||
{
|
||||
Android_JNI_FlushRecordedAudio();
|
||||
}
|
||||
|
||||
static void ANDROIDAUDIO_CloseDevice(SDL_AudioDevice *device)
|
||||
{
|
||||
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
|
||||
so it's safe to terminate the Java side buffer and AudioTrack
|
||||
*/
|
||||
if (device->hidden) {
|
||||
Android_JNI_CloseAudioDevice(device->recording);
|
||||
if (device->recording) {
|
||||
SDL_assert(recordingDevice == device);
|
||||
recordingDevice = NULL;
|
||||
} else {
|
||||
SDL_assert(playbackDevice == device);
|
||||
playbackDevice = NULL;
|
||||
}
|
||||
SDL_free(device->hidden);
|
||||
device->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
// Pause (block) all non already paused audio devices by taking their mixer lock
|
||||
void ANDROIDAUDIO_PauseDevices(void)
|
||||
{
|
||||
// TODO: Handle multiple devices?
|
||||
struct SDL_PrivateAudioData *hidden;
|
||||
if (playbackDevice && playbackDevice->hidden) {
|
||||
hidden = (struct SDL_PrivateAudioData *)playbackDevice->hidden;
|
||||
SDL_LockMutex(playbackDevice->lock);
|
||||
hidden->resume = SDL_TRUE;
|
||||
}
|
||||
|
||||
if (recordingDevice && recordingDevice->hidden) {
|
||||
hidden = (struct SDL_PrivateAudioData *)recordingDevice->hidden;
|
||||
SDL_LockMutex(recordingDevice->lock);
|
||||
hidden->resume = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
// Resume (unblock) all non already paused audio devices by releasing their mixer lock
|
||||
void ANDROIDAUDIO_ResumeDevices(void)
|
||||
{
|
||||
// TODO: Handle multiple devices?
|
||||
struct SDL_PrivateAudioData *hidden;
|
||||
if (playbackDevice && playbackDevice->hidden) {
|
||||
hidden = (struct SDL_PrivateAudioData *)playbackDevice->hidden;
|
||||
if (hidden->resume) {
|
||||
hidden->resume = SDL_FALSE;
|
||||
SDL_UnlockMutex(playbackDevice->lock);
|
||||
}
|
||||
}
|
||||
|
||||
if (recordingDevice && recordingDevice->hidden) {
|
||||
hidden = (struct SDL_PrivateAudioData *)recordingDevice->hidden;
|
||||
if (hidden->resume) {
|
||||
hidden->resume = SDL_FALSE;
|
||||
SDL_UnlockMutex(recordingDevice->lock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool ANDROIDAUDIO_Init(SDL_AudioDriverImpl *impl)
|
||||
{
|
||||
// !!! FIXME: if on Android API < 24, DetectDevices and Deinitialize should be NULL and OnlyHasDefaultPlaybackDevice and OnlyHasDefaultRecordingDevice should be SDL_TRUE, since audio device enum and hotplug appears to require Android 7.0+.
|
||||
impl->ThreadInit = Android_AudioThreadInit;
|
||||
impl->DetectDevices = Android_StartAudioHotplug;
|
||||
impl->DeinitializeStart = Android_StopAudioHotplug;
|
||||
impl->OpenDevice = ANDROIDAUDIO_OpenDevice;
|
||||
impl->PlayDevice = ANDROIDAUDIO_PlayDevice;
|
||||
impl->GetDeviceBuf = ANDROIDAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = ANDROIDAUDIO_CloseDevice;
|
||||
impl->RecordDevice = ANDROIDAUDIO_RecordDevice;
|
||||
impl->FlushRecording = ANDROIDAUDIO_FlushRecording;
|
||||
|
||||
impl->HasRecordingSupport = SDL_TRUE;
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
AudioBootStrap ANDROIDAUDIO_bootstrap = {
|
||||
"android", "SDL Android audio driver", ANDROIDAUDIO_Init, SDL_FALSE
|
||||
};
|
||||
|
||||
#endif // SDL_AUDIO_DRIVER_ANDROID
|
||||
@@ -1,38 +0,0 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_androidaudio_h_
|
||||
#define SDL_androidaudio_h_
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ANDROID
|
||||
|
||||
void ANDROIDAUDIO_ResumeDevices(void);
|
||||
void ANDROIDAUDIO_PauseDevices(void);
|
||||
|
||||
#else
|
||||
|
||||
static void ANDROIDAUDIO_ResumeDevices(void) {}
|
||||
static void ANDROIDAUDIO_PauseDevices(void) {}
|
||||
|
||||
#endif
|
||||
|
||||
#endif // SDL_androidaudio_h_
|
||||
Reference in new issue
Block a user