Unaligned stacks on i686-w64-mingw32 may lead to crashes
Port of original SDL2 patch by Christopher Wellons (@skeeto, #7607) to SDL3.
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@@ -53,12 +53,12 @@ static DWORD RunThread(void *data)
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return 0;
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}
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static DWORD WINAPI RunThreadViaCreateThread(LPVOID data)
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static DWORD WINAPI MINGW32_FORCEALIGN RunThreadViaCreateThread(LPVOID data)
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{
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return RunThread(data);
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}
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static unsigned __stdcall RunThreadViaBeginThreadEx(void *data)
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static unsigned __stdcall MINGW32_FORCEALIGN RunThreadViaBeginThreadEx(void *data)
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{
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return (unsigned)RunThread(data);
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}
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