Use a single hint for both Xbox 360 and Xbox One controllers, since they are often the same driver.
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@@ -444,7 +444,7 @@ HIDAPI_DriverXbox360_Quit(SDL_Joystick *joystick, hid_device *dev, void *context
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
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{
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SDL_HINT_JOYSTICK_HIDAPI_XBOX360,
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SDL_HINT_JOYSTICK_HIDAPI_XBOX,
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SDL_TRUE,
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HIDAPI_DriverXbox360_IsSupportedDevice,
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HIDAPI_DriverXbox360_GetDeviceName,
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@@ -301,7 +301,7 @@ HIDAPI_DriverXboxOne_Quit(SDL_Joystick *joystick, hid_device *dev, void *context
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
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{
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SDL_HINT_JOYSTICK_HIDAPI_XBOXONE,
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SDL_HINT_JOYSTICK_HIDAPI_XBOX,
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SDL_TRUE,
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HIDAPI_DriverXboxOne_IsSupportedDevice,
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HIDAPI_DriverXboxOne_GetDeviceName,
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