Add natively supported colors

This commit is contained in:
Francisco Javier Trujillo Mata authored and Sam Lantinga committed 2022-08-02 11:40:31 -07:00
1 parent 4564e89825
commit 88e64f9ae1
1 file changed
+13 -17
+13 -17
View File
@@ -1314,23 +1314,19 @@ PS2_CreateRenderer(SDL_Window * window, Uint32 flags)
} }
SDL_RenderDriver PS2_RenderDriver = { SDL_RenderDriver PS2_RenderDriver = {
PS2_CreateRenderer, .CreateRenderer = PS2_CreateRenderer,
{ .info = {
"PS2 gsKit", .name = "PS2 gsKit",
SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE, .flags = SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_TARGETTEXTURE,
8, .num_texture_formats = 3,
{ .texture_formats = {
SDL_PIXELFORMAT_ARGB8888, [0] = SDL_PIXELFORMAT_ABGR1555,
SDL_PIXELFORMAT_ABGR8888, [1] = SDL_PIXELFORMAT_ABGR8888,
SDL_PIXELFORMAT_RGBA8888, [2] = SDL_PIXELFORMAT_BGR888,
SDL_PIXELFORMAT_BGRA8888, },
SDL_PIXELFORMAT_RGB888, .max_texture_width = 1024,
SDL_PIXELFORMAT_BGR888, .max_texture_height = 1024,
SDL_PIXELFORMAT_RGB565, }
SDL_PIXELFORMAT_RGB555
},
.max_texture_width = 512,
.max_texture_height = 512,}
}; };
#endif /* SDL_VIDEO_RENDER_PS2 */ #endif /* SDL_VIDEO_RENDER_PS2 */