Use 1u literal for flags/masks calculation
Changes `1 <<` and `1<<` to use `1u`.
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@@ -333,7 +333,7 @@ extern DECLSPEC int SDLCALL SDL_RenamePath(const char *oldpath, const char *newp
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extern DECLSPEC int SDLCALL SDL_GetPathInfo(const char *path, SDL_PathInfo *info);
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#define SDL_GLOB_CASEINSENSITIVE (1 << 0)
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#define SDL_GLOB_CASEINSENSITIVE (1u << 0)
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/**
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* Enumerate a directory tree, filtered by pattern, and return a list.
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