SDL_GetAudioPlaybackDevices() and SDL_GetAudioRecordingDevices() follow the SDL_GetStringRule

This commit is contained in:
Sam Lantinga committed 2024-07-19 12:22:03 -07:00
1 parent bb96320cc4
commit 8ca6caeda5
9 files changed
+23 -30

No files matched your search

+4 -4
View File
@@ -1330,7 +1330,7 @@ static int SDLCALL RecordingAudioThread(void *devicep) // thread entry point
}
static SDL_AudioDeviceID *GetAudioDevices(int *count, SDL_bool recording)
static const SDL_AudioDeviceID *GetAudioDevices(int *count, SDL_bool recording)
{
SDL_AudioDeviceID *retval = NULL;
int num_devices = 0;
@@ -1373,15 +1373,15 @@ static SDL_AudioDeviceID *GetAudioDevices(int *count, SDL_bool recording)
*count = 0;
}
}
return retval;
return SDL_FreeLater(retval);
}
SDL_AudioDeviceID *SDL_GetAudioPlaybackDevices(int *count)
const SDL_AudioDeviceID *SDL_GetAudioPlaybackDevices(int *count)
{
return GetAudioDevices(count, SDL_FALSE);
}
SDL_AudioDeviceID *SDL_GetAudioRecordingDevices(int *count)
const SDL_AudioDeviceID *SDL_GetAudioRecordingDevices(int *count)
{
return GetAudioDevices(count, SDL_TRUE);
}