Updated to Android minSdkVersion 19 and targetSdkVersion 34

This is updated to meet the latest requirements for apps on the Google Play store
This commit is contained in:
Sam Lantinga committed 2023-08-24 08:26:05 -07:00
1 parent 9237f8edc1
commit 8e27a69370
5 files changed
+19 -20

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+10 -10
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@@ -8,22 +8,22 @@ else {
}
android {
compileSdkVersion 31
if (buildAsApplication) {
namespace "org.libsdl.app"
}
compileSdkVersion 34
defaultConfig {
if (buildAsApplication) {
applicationId "org.libsdl.app"
}
minSdkVersion 16
targetSdkVersion 31
minSdkVersion 19
targetSdkVersion 34
versionCode 1
versionName "1.0"
externalNativeBuild {
ndkBuild {
arguments "APP_PLATFORM=android-16"
arguments "APP_PLATFORM=android-19"
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
}
// cmake {
// arguments "-DANDROID_APP_PLATFORM=android-16", "-DANDROID_STL=c++_static"
// arguments "-DANDROID_APP_PLATFORM=android-19", "-DANDROID_STL=c++_static"
// // abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86', 'x86_64'
// abiFilters 'arm64-v8a'
// }
@@ -53,10 +53,10 @@ android {
}
}
lintOptions {
lint {
abortOnError false
}
if (buildAsLibrary) {
libraryVariants.all { variant ->
variant.outputs.each { output ->
@@ -3,7 +3,6 @@
com.gamemaker.game
-->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.libsdl.app"
android:versionCode="1"
android:versionName="1.0"
android:installLocation="auto">
+1 -1
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@@ -6,7 +6,7 @@ buildscript {
google()
}
dependencies {
classpath 'com.android.tools.build:gradle:7.0.3'
classpath 'com.android.tools.build:gradle:8.1.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
+1 -1
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@@ -1,6 +1,6 @@
#Thu Nov 11 18:20:34 PST 2021
distributionBase=GRADLE_USER_HOME
distributionUrl=https\://services.gradle.org/distributions/gradle-7.3-bin.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-8.1.1-bin.zip
distributionPath=wrapper/dists
zipStorePath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME