Remove SDL_GL/Metal/Vulkan_GetDrawableSize().

SDL_GetWindowSizeInPixels supersedes those functions.
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Sasha Szpakowski authored and Sam Lantinga committed 2023-01-29 11:20:33 -08:00
1 parent 0d0a34f79f
commit 90795291e4
34 files changed
+32 -250

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@@ -539,7 +539,7 @@ render_window(int index)
return;
}
SDL_GL_GetDrawableSize(state->windows[index], &w, &h);
SDL_GetWindowSizeInPixels(state->windows[index], &w, &h);
Render(w, h, &datas[index]);
SDL_GL_SwapWindow(state->windows[index]);
++frames;
@@ -792,7 +792,7 @@ int main(int argc, char *argv[])
/* Continue for next window */
continue;
}
SDL_GL_GetDrawableSize(state->windows[i], &w, &h);
SDL_GetWindowSizeInPixels(state->windows[i], &w, &h);
ctx.glViewport(0, 0, w, h);
data = &datas[i];