Fix emscripten, android, uikit and windows
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@@ -36,9 +36,8 @@
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int Android_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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void Android_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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SDL_bool Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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unsigned *count,
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const char **names);
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char const* const* Android_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count);
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SDL_bool Android_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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@@ -36,9 +36,8 @@
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int UIKit_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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void UIKit_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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SDL_bool UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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unsigned *count,
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const char **names);
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char const* const* UIKit_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count);
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SDL_bool UIKit_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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@@ -36,9 +36,8 @@
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int WIN_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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void WIN_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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SDL_bool WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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unsigned *count,
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const char **names);
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char const* const* WIN_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this,
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Uint32 *count);
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SDL_bool WIN_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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