Remove mask versions of SDL_CreateRGBSurface* #6701 (#6711)

* Rename SDL_CreateRGBSurface{,From} to SDL_CreateSurface{,From}, which now takes a format parameter
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Sylvain Becker authored and GitHub committed 2022-12-01 08:04:02 -08:00
1 parent 778b8926b4
commit 932f61348d
36 files changed
+212 -558

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@@ -25,7 +25,7 @@ static SDL_bool is_packed_yuv_format(Uint32 format)
/* Create a surface with a good pattern for verifying YUV conversion */
static SDL_Surface *generate_test_pattern(int pattern_size)
{
SDL_Surface *pattern = SDL_CreateRGBSurfaceWithFormat(pattern_size, pattern_size, SDL_PIXELFORMAT_RGB24);
SDL_Surface *pattern = SDL_CreateSurface(pattern_size, pattern_size, SDL_PIXELFORMAT_RGB24);
if (pattern) {
int i, x, y;
@@ -334,7 +334,7 @@ int main(int argc, char **argv)
0, 100);
pitch = CalculateYUVPitch(yuv_format, original->w);
converted = SDL_CreateRGBSurfaceWithFormat(original->w, original->h, rgb_format);
converted = SDL_CreateSurface(original->w, original->h, rgb_format);
if (converted == NULL) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create converted surface: %s\n", SDL_GetError());
return 3;