Fixed the documentation for consistency.
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@@ -2795,11 +2795,11 @@ extern SDL_DECLSPEC SDL_EGLSurface SDLCALL SDL_EGL_GetWindowSurface(SDL_Window *
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* NOTE: These callback pointers will be reset after SDL_GL_ResetAttributes.
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*
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* \param platformAttribCallback callback for attributes to pass to
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* eglGetPlatformDisplay. May be NULL.
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* eglGetPlatformDisplay, may be NULL.
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* \param surfaceAttribCallback callback for attributes to pass to
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* eglCreateSurface. May be NULL.
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* eglCreateSurface, may be NULL.
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* \param contextAttribCallback callback for attributes to pass to
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* eglCreateContext. May be NULL.
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* eglCreateContext, may be NULL.
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* \param userdata a pointer that is passed to the callbacks.
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*
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* \since This function is available since SDL 3.0.0.
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