Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()

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Sylvain authored and Sam Lantinga committed 2023-01-06 09:15:39 -08:00
1 parent 26be384801
commit 93e2903ac5
14 files changed
+72 -34

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@@ -110,7 +110,7 @@ iteration()
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't open '%s': %s\n", name, SDL_GetError());
} else {
SDL_Log("Opened '%s' as %u\n", name, (unsigned int)dev);
SDL_PauseAudioDevice(dev, 0);
SDL_PlayAudioDevice(dev);
}
}
} else if (e.type == SDL_AUDIODEVICEREMOVED) {