android: reduce visiblity as much as possible

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Anonymous Maarten authored and Anonymous Maarten committed 2025-03-19 23:36:08 +01:00
1 parent c696e93180
commit 9820f655dd
11 files changed
+134 -124

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@@ -1459,7 +1459,7 @@ The following symbols have been removed:
* SDL_RENDERER_PRESENTVSYNC - replaced with SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER during renderer creation and SDL_PROP_RENDERER_VSYNC_NUMBER after renderer creation
* SDL_RENDERER_SOFTWARE - you can check whether the name of the renderer is `SDL_SOFTWARE_RENDERER`
* SDL_RENDERER_TARGETTEXTURE - all renderers support target texture functionality
* SDL_ScaleModeBest = use SDL_SCALEMODE_LINEAR instead
* SDL_ScaleModeBest - use SDL_SCALEMODE_LINEAR instead
## SDL_rwops.h