Sync SDL3 wiki -> header
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@@ -183,6 +183,8 @@ typedef Uint32 SDL_TimerID;
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* \returns a timer ID or 0 if an error occurs; call SDL_GetError() for more
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* information.
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*
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* \threadsafety It is safe to call this function from any thread.
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*
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* \since This function is available since SDL 3.0.0.
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*
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* \sa SDL_RemoveTimer
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