apply multiplier scale after system scale
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@@ -669,13 +669,15 @@ static void SDL_PrivateSendMouseMotion(Uint64 timestamp, SDL_Window *window, SDL
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if (relative) {
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if (mouse->relative_mode) {
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if (mouse->enable_relative_system_scale) {
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if (mouse->ApplySystemScale) {
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mouse->ApplySystemScale(mouse->system_scale_data, timestamp, window, mouseID, &x, &y);
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}
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}
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if (mouse->enable_relative_speed_scale) {
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x *= mouse->relative_speed_scale;
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y *= mouse->relative_speed_scale;
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}
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if (mouse->enable_relative_system_scale && mouse->ApplySystemScale) {
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mouse->ApplySystemScale(mouse->system_scale_data, timestamp, window, mouseID, &x, &y);
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}
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} else {
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if (mouse->enable_normal_speed_scale) {
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x *= mouse->normal_speed_scale;
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