Removed SDL_INIT_NOPARACHUTE
Fixes https://github.com/libsdl-org/SDL/issues/7121
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@@ -284,6 +284,9 @@ The following hints have been removed:
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The following symbols have been renamed:
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* SDL_INIT_GAMECONTROLLER => SDL_INIT_GAMEPAD
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The following symbols have been removed:
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* SDL_INIT_NOPARACHUTE
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## SDL_joystick.h
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SDL_JoystickID has changed from Sint32 to Uint32, with an invalid ID being 0.
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