Removed SDL_HINT_ACCELEROMETER_AS_JOYSTICK

Sensors are a first-class object in SDL and we haven't gotten any feedback that this feature is useful these days.

Closes https://github.com/libsdl-org/SDL/pull/7879
This commit is contained in:
Sam Lantinga committed 2024-02-12 09:54:33 -08:00
1 parent 5af7113842
commit 9ce7fe2848
12 files changed
+55 -203

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-2
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@@ -7,7 +7,6 @@
#include "testautomation_suites.h"
static const char *HintsEnum[] = {
SDL_HINT_ACCELEROMETER_AS_JOYSTICK,
SDL_HINT_FRAMEBUFFER_ACCELERATION,
SDL_HINT_GAMECONTROLLERCONFIG,
SDL_HINT_GRAB_KEYBOARD,
@@ -29,7 +28,6 @@ static const char *HintsEnum[] = {
SDL_HINT_XINPUT_ENABLED,
};
static const char *HintsVerbose[] = {
"SDL_ACCELEROMETER_AS_JOYSTICK",
"SDL_FRAMEBUFFER_ACCELERATION",
"SDL_GAMECONTROLLERCONFIG",
"SDL_GRAB_KEYBOARD",
-1
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@@ -1917,7 +1917,6 @@ int main(int argc, char *argv[])
return 1;
}
SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK, "0");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1");
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_STEAM, "1");