Add SDL_LoadSurface and SDL_LoadSurface_IO (#14374)
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@@ -54,7 +54,7 @@ int main(int argc, char *argv[])
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}
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if (image_file) {
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shape = SDL_strstr(image_file, ".png") ? SDL_LoadPNG(image_file) : SDL_LoadBMP(image_file);
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shape = SDL_LoadSurface(image_file);
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if (!shape) {
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SDL_Log("Couldn't load %s: %s", image_file, SDL_GetError());
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goto quit;
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