[SDL2] pointer boolean (#8523)

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Sylvain Becker authored and GitHub committed 2023-11-10 06:30:56 -08:00
1 parent 4a3a9f3ad8
commit a14b948b6c
394 files changed
+2564 -2559

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+6 -5
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@@ -288,7 +288,8 @@ ConfigureBinding(const SDL_GameControllerExtendedBind *pBinding)
SDL_Log("Configuring button binding for button %d\n", pBinding->value.button);
break;
case SDL_CONTROLLER_BINDTYPE_AXIS:
SDL_Log("Configuring axis binding for axis %d %d/%d committed = %s\n", pBinding->value.axis.axis, pBinding->value.axis.axis_min, pBinding->value.axis.axis_max, pBinding->committed ? "true" : "false");
SDL_Log("Configuring axis binding for axis %d %d/%d committed = %s\n", pBinding->value.axis.axis, pBinding->value.axis.axis_min, pBinding->value.axis.axis_max,
pBinding->committed ? "true" : "false");
break;
case SDL_CONTROLLER_BINDTYPE_HAT:
SDL_Log("Configuring hat binding for hat %d %d\n", pBinding->value.hat.hat, pBinding->value.hat.hat_mask);
@@ -729,13 +730,13 @@ int main(int argc, char *argv[])
window = SDL_CreateWindow("Game Controller Map", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, 0);
if (window == NULL) {
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return 2;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
if (!screen) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
return 2;
}
@@ -766,7 +767,7 @@ int main(int argc, char *argv[])
name = SDL_JoystickNameForIndex(i);
SDL_Log("Joystick %d: %s\n", i, name ? name : "Unknown Joystick");
joystick = SDL_JoystickOpen(i);
if (joystick == NULL) {
if (!joystick) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "SDL_JoystickOpen(%d) failed: %s\n", i,
SDL_GetError());
} else {
@@ -792,7 +793,7 @@ int main(int argc, char *argv[])
}
}
joystick = SDL_JoystickOpen(joystick_index);
if (joystick == NULL) {
if (!joystick) {
SDL_Log("Couldn't open joystick %d: %s\n", joystick_index, SDL_GetError());
} else {
WatchJoystick(joystick);