[SDL2] pointer boolean (#8523)

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Sylvain Becker authored and GitHub committed 2023-11-10 06:30:56 -08:00
1 parent 4a3a9f3ad8
commit a14b948b6c
394 files changed
+2564 -2559

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@@ -117,7 +117,7 @@ void loop(void *arg)
case SDL_JOYDEVICEADDED:
SDL_Log("Joystick device %d added.\n", (int)event.jdevice.which);
if (joystick == NULL) {
if (!joystick) {
joystick = SDL_JoystickOpen(event.jdevice.which);
if (joystick) {
PrintJoystick(joystick);
@@ -296,13 +296,13 @@ int main(int argc, char *argv[])
window = SDL_CreateWindow("Joystick Test", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, SCREEN_WIDTH,
SCREEN_HEIGHT, 0);
if (window == NULL) {
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create window: %s\n", SDL_GetError());
return SDL_FALSE;
}
screen = SDL_CreateRenderer(window, -1, 0);
if (screen == NULL) {
if (!screen) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't create renderer: %s\n", SDL_GetError());
SDL_DestroyWindow(window);
return SDL_FALSE;