[SDL2] pointer boolean (#8523)

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Sylvain Becker authored and GitHub committed 2023-11-10 06:30:56 -08:00
1 parent 4a3a9f3ad8
commit a14b948b6c
394 files changed
+2564 -2559

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+5 -5
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@@ -135,7 +135,7 @@ static SDL_bool CompileShader(GLhandleARB shader, const char *source)
glGetObjectParameterivARB(shader, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length);
info = (char *)SDL_malloc((size_t)length + 1);
if (info == NULL) {
if (!info) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
} else {
glGetInfoLogARB(shader, length, NULL, info);
@@ -163,7 +163,7 @@ static SDL_bool LinkProgram(ShaderData *data)
glGetObjectParameterivARB(data->program, GL_OBJECT_INFO_LOG_LENGTH_ARB, &length);
info = (char *)SDL_malloc((size_t)length + 1);
if (info == NULL) {
if (!info) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Out of memory!");
} else {
glGetInfoLogARB(data->program, length, NULL, info);
@@ -329,7 +329,7 @@ SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord)
0x00FF0000, 0x0000FF00, 0x000000FF
#endif
);
if (image == NULL) {
if (!image) {
return 0;
}
@@ -462,7 +462,7 @@ int main(int argc, char **argv)
/* Create a 640x480 OpenGL screen */
window = SDL_CreateWindow("Shader Demo", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 640, 480, SDL_WINDOW_OPENGL);
if (window == NULL) {
if (!window) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to create OpenGL window: %s\n", SDL_GetError());
SDL_Quit();
exit(2);
@@ -475,7 +475,7 @@ int main(int argc, char **argv)
}
surface = SDL_LoadBMP("icon.bmp");
if (surface == NULL) {
if (!surface) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Unable to load icon.bmp: %s\n", SDL_GetError());
SDL_Quit();
exit(3);