Fixed build

This commit is contained in:
Sam Lantinga committed 2024-11-24 17:54:55 -08:00
1 parent 9f07ac8bba
commit a5da9be5e6
1 file changed
+3 -3
+3 -3
View File
@@ -61,15 +61,15 @@ static void SDL_FillRect##bpp##SSE(Uint8 *pixels, int pitch, Uint32 color, int w
{ \ { \
int i, n; \ int i, n; \
Uint8 *p = NULL; \ Uint8 *p = NULL; \
\ \
SSE_BEGIN; \
\
/* If the number of bytes per row is equal to the pitch, treat */ \ /* If the number of bytes per row is equal to the pitch, treat */ \
/* all rows as one long continuous row (for better performance) */ \ /* all rows as one long continuous row (for better performance) */ \
if ((w) * (bpp) == pitch) { \ if ((w) * (bpp) == pitch) { \
w = w * h; \ w = w * h; \
h = 1; \ h = 1; \
} \ } \
\
SSE_BEGIN; \
\ \
while (h--) { \ while (h--) { \
n = w * bpp; \ n = w * bpp; \