Added the hint SDL_HINT_ENABLE_SCREEN_KEYBOARD to control whether the on-screen keyboard should be shown when text input is active

Fixes https://github.com/libsdl-org/SDL/issues/7160
This commit is contained in:
Sam Lantinga committed 2023-05-20 11:14:34 -07:00
1 parent f005106d1b
commit a6a222095e
2 files changed
+21 -6

No files matched your search

+11
View File
@@ -395,6 +395,17 @@ extern "C" {
*/
#define SDL_HINT_EMSCRIPTEN_KEYBOARD_ELEMENT "SDL_EMSCRIPTEN_KEYBOARD_ELEMENT"
/**
* \brief A variable that controls whether the on-screen keyboard should be shown when text input is active
*
* The variable can be set to the following values:
* "0" - Do not show the on-screen keyboard
* "1" - Show the on-screen keyboard
*
* The default value is "1". This hint must be set before text input is activated.
*/
#define SDL_HINT_ENABLE_SCREEN_KEYBOARD "SDL_ENABLE_SCREEN_KEYBOARD"
/**
* \brief A variable that controls whether Steam Controllers should be exposed using the SDL joystick and game controller APIs
*