[Win32] Better keyboard button mapping to SDL scan codes

Using official mappings from the Microsoft docs:
https://learn.microsoft.com/windows/win32/inputdev/about-keyboard-input#scan-codes
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Dimitriy Ryazantcev authored and Sam Lantinga committed 2023-11-28 11:31:19 -08:00
1 parent 6b28065e9e
commit acc5bb89f8
7 files changed
+181 -300

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@@ -454,7 +454,6 @@
<ClInclude Include="..\..\src\video\SDL_vulkan_internal.h" />
<ClInclude Include="..\..\src\video\SDL_yuv_c.h" />
<ClInclude Include="..\..\src\video\windows\SDL_msctf.h" />
<ClInclude Include="..\..\src\video\windows\SDL_vkeys.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsevents.h" />
<ClInclude Include="..\..\src\video\windows\SDL_windowsframebuffer.h" />
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@@ -621,9 +621,6 @@
<ClInclude Include="..\..\src\video\yuv2rgb\yuv_rgb_std_func.h">
<Filter>video\yuv2rgb</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_vkeys.h">
<Filter>video\windows</Filter>
</ClInclude>
<ClInclude Include="..\..\src\video\windows\SDL_windowsclipboard.h">
<Filter>video\windows</Filter>
</ClInclude>