Improved API consistency for flag data types

Flag data types are always unsigned and have the valid values following the typedef.
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Sam Lantinga committed 2024-05-07 12:24:37 -07:00
1 parent 1d2b00efe1
commit aecb62e30d
12 files changed
+154 -168

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@@ -56,7 +56,7 @@ static void surfaceSetUp(void *arg)
SDLTest_AssertCheck(result == 0, "Validate result from SDL_SetSurfaceBlendMode, expected: 0, got: %i", result);
result = SDL_GetSurfaceBlendMode(testSurface, &currentBlendMode);
SDLTest_AssertCheck(result == 0, "Validate result from SDL_GetSurfaceBlendMode, expected: 0, got: %i", result);
SDLTest_AssertCheck(currentBlendMode == blendMode, "Validate blendMode, expected: %i, got: %i", blendMode, currentBlendMode);
SDLTest_AssertCheck(currentBlendMode == blendMode, "Validate blendMode, expected: %" SDL_PRIu32 ", got: %" SDL_PRIu32, blendMode, currentBlendMode);
}
}