gpu: Fix Z offset for D3D12 realigned 3D texture uploads
This commit is contained in:
1 parent
b69201daeb
commit
b0d2a4f355
1 file changed
+1
-1
@@ -5815,7 +5815,7 @@ static void D3D12_UploadToTexture(
|
|||||||
&destinationLocation,
|
&destinationLocation,
|
||||||
destination->x,
|
destination->x,
|
||||||
destination->y,
|
destination->y,
|
||||||
sliceIndex,
|
destination->z + sliceIndex,
|
||||||
&sourceLocation,
|
&sourceLocation,
|
||||||
NULL);
|
NULL);
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in new issue
Block a user