WinRT: enable the OpenGL ES 2 SDL_Renderer backend, if and when OpenGL ES 2 support is compiled in

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David Ludwig committed 2013-11-29 00:19:46 -05:00
1 parent ecfbb3f5dc
commit b6f80d855e
4 files changed
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@@ -179,6 +179,10 @@ typedef unsigned int uintptr_t;
/* Enable appropriate renderer(s) */
#define SDL_VIDEO_RENDER_D3D11 1
#if SDL_VIDEO_OPENGL_ES2
#define SDL_VIDEO_RENDER_OGL_ES2 1
#endif
/* Enable system power support */
// TODO, WinRT: investigate system power support. The Win32-based APIs don't work on WinRT.
#define SDL_POWER_DISABLED 1