Update for SDL3 coding style (#6717)

I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
This commit is contained in:
Sam Lantinga committed 2022-11-30 12:57:41 -08:00
1 parent 5c4bc807f7
commit b8d85c6939
764 files changed
+50574 -54383

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+9 -9
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@@ -24,12 +24,13 @@
#include "SDL_blit.h"
#include "SDL_blit_slow.h"
#define FORMAT_ALPHA 0
#define FORMAT_NO_ALPHA -1
#define FORMAT_2101010 1
#define FORMAT_HAS_ALPHA(format) format == 0
#define FORMAT_HAS_NO_ALPHA(format) format < 0
static int SDL_INLINE detect_format(SDL_PixelFormat *pf) {
#define FORMAT_ALPHA 0
#define FORMAT_NO_ALPHA -1
#define FORMAT_2101010 1
#define FORMAT_HAS_ALPHA(format) format == 0
#define FORMAT_HAS_NO_ALPHA(format) format < 0
static int SDL_INLINE detect_format(SDL_PixelFormat *pf)
{
if (pf->format == SDL_PIXELFORMAT_ARGB2101010) {
return FORMAT_2101010;
} else if (pf->Amask) {
@@ -42,8 +43,7 @@ static int SDL_INLINE detect_format(SDL_PixelFormat *pf) {
/* The ONE TRUE BLITTER
* This puppy has to handle all the unoptimized cases - yes, it's slow.
*/
void
SDL_Blit_Slow(SDL_BlitInfo * info)
void SDL_Blit_Slow(SDL_BlitInfo *info)
{
const int flags = info->flags;
const Uint32 modulateR = info->r;
@@ -98,7 +98,7 @@ SDL_Blit_Slow(SDL_BlitInfo * info)
/* srcpixel isn't set for 24 bpp */
if (srcbpp == 3) {
srcpixel = (srcR << src_fmt->Rshift) |
(srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
(srcG << src_fmt->Gshift) | (srcB << src_fmt->Bshift);
}
if ((srcpixel & rgbmask) == ckey) {
posx += incx;