Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.
In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.
The script I ran for the src directory is added as build-scripts/clang-format-src.sh
This fixes:
#6592
#6593
#6594
(cherry picked from commit 5750bcb174)
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@@ -38,14 +38,14 @@ CreateWindowX11(int w, int h)
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XMapRaised(dpy, window);
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XSync(dpy, False);
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}
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return (void *) window;
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return (void *)window;
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}
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static void
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DestroyWindowX11(void *window)
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{
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if (dpy) {
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XDestroyWindow(dpy, (Window) window);
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XDestroyWindow(dpy, (Window)window);
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XCloseDisplay(dpy);
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}
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}
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