Added notes about delayed clipboard rendering on Windows
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@@ -220,6 +220,11 @@ int WIN_SetClipboardData(SDL_VideoDevice *_this)
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size_t i;
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size_t i;
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int result = 0;
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int result = 0;
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/* I investigated delayed clipboard rendering, and at least with text and image
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* formats you have to use an output window, not SDL_HelperWindow, and the system
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* requests them being rendered immediately, so there isn't any benefit.
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*/
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if (WIN_OpenClipboard(_this)) {
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if (WIN_OpenClipboard(_this)) {
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EmptyClipboard();
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EmptyClipboard();
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