Use PNG files for tests and examples
These are much smaller than the previous BMP files Fixes https://github.com/libsdl-org/SDL/issues/14159
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@@ -1,3 +1,3 @@
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This example creates an SDL window and renderer, loads a texture from a
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.bmp file, and then draws it a few times each frame.
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.png file, and then draws it a few times each frame.
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