Use PNG files for tests and examples

These are much smaller than the previous BMP files

Fixes https://github.com/libsdl-org/SDL/issues/14159
This commit is contained in:
Sam Lantinga committed 2025-10-06 16:45:53 -07:00
1 parent 7454302cd0
commit bb0d6221c1
143 files changed
+10608 -147151

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@@ -153,8 +153,8 @@ int main(int argc, char *argv[])
drawstate->window = state->windows[i];
drawstate->renderer = state->renderers[i];
drawstate->sprite = LoadTexture(drawstate->renderer, "icon.bmp", true);
drawstate->background = LoadTexture(drawstate->renderer, "sample.bmp", false);
drawstate->sprite = LoadTexture(drawstate->renderer, "icon.png", true);
drawstate->background = LoadTexture(drawstate->renderer, "sample.png", false);
if (!drawstate->sprite || !drawstate->background) {
quit(2);
}